Manifesto for making music

  1. The use of sounds that exist already is not allowed. Subject to article 2. In particular:
    • No drum machines.
    • No synthesizers.
    • No presets.
  2. Only sounds that are generated at the start of the compositional process or taken from the artist’s own previously unused archive are available for sampling.
  3. The sampling of other people’s music is strictly forbidden.
  4. No replication of traditional acoustic instruments is allowed where the financial and physical possibility of using the real ones exists.
  5. The inclusion, development, propagation, existence, replication, acknowledgement, rights, patterns and beauty of what are commonly known as accidents, is encouraged. Furthermore, they have equal rights within the composition as deliberate, conscious, or premeditated compositional actions or decisions.
  6. The mixing desk is not to be reset before the start of a new track in order to apply a random eq and fx setting across the new sounds. Once the ordering and recording of new music has begun, the desk may be used as normal.
  7. All fx settings must be edited: no factory preset or pre-programmed patches are allowed.
  8. Samples themselves are not to be truncated from the rear. Revealing parts of the recording are invariably stored there.
  9. A notation of sounds used to be taken and made public.
  10. A list of technical equipment used to be made public.
  11. Optional: Remixes should be completed using only the sounds provided by the original artist.

Matthew Herbert (2005)

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Keppler’s dream

fractal, generative art, Tiago Cruz

fractal, generative art, Tiago Cruz

fractal, generative art, Tiago Cruz

fractal, generative art, Tiago Cruz

fractal, generative art, Tiago Cruz

fractal, generative art, Tiago Cruz

fractal, generative art, Tiago Cruz

fractal, generative art, Tiago Cruz

Keppler’s dream is another piece of generative art. This one too was made using Processing exploring fractal theory, polar coordinates and perlin noise. The first four were generated in a symmetrical way and the other four asymmetrical. The other piece I’m referring to is Mold.

Mold

mold, symmetrical

mold, symmetrical

mold, symmetrical

mold, symmetrical

mold, asymmetrical

mold, asymmetrical

mold, asymmetrical

mold, asymmetrical

“Mold” is a piece of generative art I created some years ago. It was made using Processing exploring fractal theory, polar coordinates and perlin noise. The first four were generated in a symmetrical way and the other four asymmetrical. Because it reminded me some kind of fungus I called it “mold”.